

Shadow types and parameters allow to fine-tune your look and optimize for performance.

U-RENDER supports a range of light, falloff and shadow types to give you full control over your look.

Building on established industry best practices, U-RENDER’s material system allows to use a wide range of readily available material and texture libraries based on PBR principles. U-RENDER’s physically based lights and materials allow full creative control with only a few parameters to create realistic surfaces. It’s seamless integration eliminates the need for cumbersome data conversion and optimization. U-RENDER brings the blazingly fast real-time rendering technology from video games to your favorite DCC application. All while rendering your frames within seconds. With support for multi-pass rendering you have all the power of post production at your fingertips. U-RENDER fully integrates in your rendering pipeline. This enables you to move at the speed of thought.Ĭarry your setup through to compositing. With Live Mode rendering all changes are synchronized to the renderer immediately. High Quality Really Realtime Rendering for Designers, Animators and Visualization Professionals
